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Short Rules Hand-Out
Below you will find a short cheat sheet version of the rules I am using for this weekend's tournament. Note, moving now causes avatars to become exhausted. It's a cleaner way to deal with tracking which avatars have activated during back and forth play. Shén — Tournament Quick‑Play Handout A fast, step‑by‑step rules summary for players at Level Up Gaming — 9/26 Tournament 1. Pre‑Game Setup Use an 8×8 board with 4 corner Anchor Points (default competitive setup). Each player

ShenDev
2 days ago3 min read
Dynamic Rule Change Update
Hello everyone, With our first teaching tournament coming up on Sept 26th at Level Up Gaming in Pensacola Florida, I have been thinking about how to make the game play more dynamic. No-one likes to wait for their opponent to move an entire army or play every card in their hand without being able to react, right? Past updates to beta edition cards that are not reflected in the rules are as follows: 1) All Beta version Spirit Avatars are now movement 2, both on or off the Spiri

ShenDev
Sep 1012 min read


Follow Our New Facebook Page for Daily Updates
Our new Facebook page has been created so visitors have a reliable place to check for fresh information. Daily updates will take place there, which means the page will become one of the best ways to stay current. You can visit and follow the page here: Follow our new Facebook page for daily updates Once you open the page, choose Follow so future posts are easier to find. If you want to stay up to date, please take a moment to follow the new page. It only takes a few seconds,

ShenDev
Sep 101 min read


Rules Update - July 2026
Hello everyone, With plenty of games played there are a few tweaks I want to make to the rules to make play more balanced for Spirits and to solve a few issues we have come across in specific situations. The updates are as follows and are edited in the full rule set that follows: 1) All Beta version Spirit Avatars are now movement 2, both on or off the Spirit Path. This replaces their card text allowing them to move 3 on the Spirit Path. Avatars moving onto the Spirit Path re

ShenDev
Jul 1111 min read
Updates to Base Rules Set
I have updated the rules set based on feedback from local beta testers. Updates include a separation of each turn into phases allowing a player to do more such as draw a card, play a card, and move and enter combat. This change helps speed up game progression and opens up interesting combos. Players can now move and activate all Avatars currently in play which just feels more natural and it also allows for future updates on multi-Avatar attacks in combat. I have updated comba

ShenDev
Jan 510 min read


Beta Testing Rules
Beta Testing Rules Version 0.1 for Review

ShenDev
Dec 18, 20258 min read


The Lore Keeper
As it is written by me, the Lore Keeper, this sixtieth day of 174 AB, so it was: They never stopped to think, humans. Generation upon generation of world altering changes led to the moment it broke. The World Stone, shattered into elemental pieces. With resources dwindling and an ever increasing thirst for control of their physical realm, those that came before uncovered the manifestation binding our spirits to their existence. Evil, no that is too crude a term, perhaps it wa

ShenDev
Dec 7, 20252 min read


Sneak Peek - Click to see
Here's a sneak peek at some of the game cards that makes Shen more than just a miniature wargame. Cards bring your avatars to life, with thematic abilities for each clan, direct intervention from you as a Celestial, and ways to shape the battlefield to your will.

ShenDev
Dec 4, 20251 min read


The Beginning
Welcome everyone. I am honored and excited to have you join me in testing a game I have been working on for over ten years. It is only this last year that AI tools have allowed me, as a solo developer, to develop and produce a physical representation of my ideas for a game combining aspects of an ancient area control game with tactical miniatures and collectible card game dynamics.

ShenDev
Nov 29, 20251 min read
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